 Venus:
Crystal
Where: Yampi Desert Cave, use scoop on the moving pile of sand
Fight: Yes
Power: Restore HP to all allies
Echo
Where: Right outside of Daila
Fight: No
Power: Attack with a double strike
Flower
Where: Taopo Swamp
Fight: Yes
Power: Refresh allies and restore HP
Geode
Where: Atteka Itlet, use lift on the boulder
Fight: No
Power: Strike with a clod of earth
Iron
Where: Indra, forest next to Madra
Fight: Yes
Power: Bolster the party's defence
Meld
Where: Sea of Time Islet, AKA: Turtle Cave.
Fight: Unsure, probably no
Power: Launch a powerful team strike
Mold
Where: Prox, On the Ice. Use scoop to unearth it out of the snowbank
Fight: No
Power: Strike a foe
Mud
Where: Gabomba Catacombs
Fight: Yes
Power: Slow a foe with sticky mud
Petra
Where: Hesperia, Dense forest near the fork in the river
Fight: Yes
Power: Turn a foe to stone
Salt
Where: Contigo, Use scoop in middle of circle of leaves
Fight: No
Power: Restore allies status to normal
Steel
Where: Gabomba statue
Fight: Yes
Power: Siphon a foe's HP with a kiss
Mars:
Cannon
Where: Dehkan Plateau
Fight: Yes
Power: Strike with the power of Mars
Char
Where: Madra, give the old man the Healing Fungas
Fight: No
Power: Paralize foes with a strong blow
Coal
Where: Izumo, give the Dancing Idol to Lady Uzume
Fight: No
Power: Rally your allies to boost agility
Core
Where: Atteka, northern beach on the eastern side of the continent, in a forest
Fight: Yes
Power: Strike through an enemy's defense
Fugue
Where: Mars Lighthouse
Fight: No
Power: Fatigue enemies to drop their PP
Fury
Where: Magma Rock, drain the lava in second area
Fight: Yes
Power: Call wandering souls to attack
Kindle
Where: Gondowan Cliffs
Fight: Yes
Power: Increases all allies' attack
Reflux
Where: Tundria Tower
Fight: Yes
Power: Counter and enemies attack
Shine
Where: Contigo, use force (if you transfered) on a stump
Fight: No
Power: Dazzle foes and strike decisively
Spark
Where: Mikasalla, use scoop in the barn yard
Fight: No
Power: Revive an ally with cheers of support
Tinder
Where: Hesperia Settlement
Fight: Unknown, probably no
Power: Revive a downed ally
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Mercury:
Balm
Where: Mars Lighthouse
Fight: Unknown, probably no
Power: Revive all downed allies
Chill
Where: Gondowan, cross the bridge east of Naribwe
Fight: Yes
Power: Strike to reduce a foe's defense
Eddy
Where: Shaman Village Cave
Fight: Yes
Power: Speed up djinn recover time
Fog
Where: Kandorean Temple, use lash
Fight: Yes
Power: Blind an enemy with fog
Gel
Where: Kalt Island
Fight: No
Power: Weaken foe's attack
Rime
Where: Ancient Lemuria
Fight: No
Power: Seal a foe's Psynergy
Serac
Where: Sea of Time Islet, use tremor on shaking statue
Fight: No
Power: Strike a chilling finishing blow
Shade
Where: Kibombo, joins you with Piers
Fight: No
Power: Create a watery shield
Sour
Where: Osenia, North-west of Mikasalla
Fight: Yes
Power:Reduce a foes resistance
Spring
Where: Kibombo, joins you with Piers
Fight: No
Power: Restore HP with healing herbs
Steam
Where: Aqua Rock, use parch on the river
Fight: Yes
Power: Increase all allies' elemental strength
Jupiter:
Aroma
Where: Shaman Village
Fight: No
Power: Restore everyone's PP
Blitz
Where: Yampi Desert
Fight: Yes
Power: Numb a foe with a lightning strike
Breath
Where: Shrine of the Sea God
Fight: Yes
Power: Restore HP quickly
Ether
Where: Garoh, Master Maha gives it as a gift
Fight: No
Power: Focus will restore PP
Gale
Where: Treasure Isle
Fight: Yes
Power: Blast enemies with a wind strike
Gasp
Where: Shaman Village, use hover to reach the trial road cave. Use reveal to catch Gasp
Fight: Yes
Power: Call the grim reaper on your foes
Haze
Where: Apojii Islands, use sand to get to the waterfall cave
Fight: No
Power: Hide away to avoid damage
Lull
Where: Loho
Fight: No
Power: Negotiate a temporary cease-fire
Waft
Where: Kibombo Mountains, use frost and growth
Fight: Yes
Power: Calm a foe with soothing scents
Wheeze
Where: Tundria, South-west of Tundria Tower
Fight: Yes
Power: Poison a foe as you strike
Whorl
Where: Jupiter Lighthouse
Fight: Yes
Power: Take a deep breath and strike
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